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Gods of Defense
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Devlog
v0.8.0
October 15, 2022
by
bluemath
#towerdefense, #strategy, #rts
Updated enemy character models Added "Evil" screen to the build to see enemy stats Camera rotate now snaps to standard isometric angles...
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v0.7.0
October 07, 2022
by
bluemath
#towerdefense, #strategy, #rts
Rebalance - The much complained about choke point near wave 10 has been addressed. Added new enemy classes and tweaked faith/hope/corruption formulae The timescale multiplier is now remembered across...
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v0.6.2
October 05, 2022
by
bluemath
#towerdefense
Added music during the wave Added tower upgrade shortcut: Ctrl+click on any tower Updated some icon artwork...
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v0.5.1
October 02, 2022
by
bluemath
Added Boon bag interface to give more insight into the RNG and upgrade mechanism Fixed old icon for hope Added a fullscreen button...
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v0.4.2
September 27, 2022
by
bluemath
#towerdefense
v0.4.2 adds several new features and addresses some reported issues. Target priority panel Mortar base damage doubled Tips during loading screen Boon cooldown mechanics Curses execution animations sup...
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v0.2.8
September 18, 2022
by
bluemath
Fixes a bug seen on non-english locales that was preventing the game from proceeding beyond wave 6...
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v0.2.7
September 17, 2022
by
bluemath
Fixes the performance slowdown observed during the Snowstorm boon...
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v0.2.1
September 14, 2022
by
bluemath
Fixed duplicate tower build at same location on clicking twice without moving mouse Fixed a bug that was hit in late game, which would cause the game to freeze after the end of a wave Added version la...
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Launching v0.1.0
September 12, 2022
by
bluemath
Hello all, I'm happy to publish this vertical demo of Gods of Defense This early build implements all the core mechanics of the gameplay. All the un-implemented mechanics are listed to give you an ide...
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